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"Back to Gaya" - the first CG Feature Film from Germany
Added on: Fri Mar 26 2004
Page: 1 3 4 5 6 7 8 9 10 11 

3DLuVr: How did you first get in touch with Ambient?

Toby: A couple of years ago I met Haggi Flöser-Krey on a convention and we happened to talk about the project. Some day I contacted him again and he said I could maybe work for them, too. Later I had been to Hannover one day, and I used the ocassion to visit them in the evening, and what I got to see there instantaneously got me hooked for the project.

Manuel: In that regard I'd like to thank Pedja "Amigo" Ljubomirovic at first for providing the free webspace on 3DLuVr.com for my portfolio, which Michael then could show to some folks at Ambient. Because back then I've still been in the alternative civilian service and couldn't afford anything else but a lousy free-of-charge web host before, with maybe 0.1kb/s bandwidth, that would just be unreachable most of the time. But luckily I've gotten my 3DLuVr account then just in time to brag with! Thanks, Amigo! That reminds me... I've really got to update my pages there at last... ;-)

Michael: I applied for jobs worldwide, among others also at Ambient. Two weeks later I received an email with an invitation to stop by. And that's how it went!

Gildas: I applied through Michael and he just passed me along. ;-)


3DLuVr: When did the project start? How long have you been working on it in total?

Gildas: The idea for Back to Gaya was born somewhere in 1999, as far as I know. It was followed by a few years of pre-production, and the actual work on the film eventually commenced in 2002. You cannot nail it down precisely, though, as the transition between the different stages was rather floating.

Toby: I've only been working on it for about 7 months, from early 2003 till fall. But the project was running already for a minimum of 2 years when I joined the crew.

Michael: I have started working on BtG in late 2001 and stayed till late February 2004.


Snapshot of three of our interview partners at the film premiere



3DLuVr: How many people were involved in all?

We had a total of about 70 crew members.


 
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