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"The Country Life"
Added on: Sat Apr 12 2003
Page: 1 2 3 4 5 7 


I think shadows don’t look properly. At first, I tried Ray Trace Shadows but they looked too sharp. It was no way except to use Shadow Map. But my computer's memory was insufficient for 3D Studio MAX while using 8000 pixels Shadow map resolution :(

At last, picture was created that I sent in for the contest


I have understood rules of competition incorrectly! I thought characters in the scene were optional, but It was the basic requirement :(

Contest was almost over and I didn’t have time at all...I knew, that I will not be in time if I'm to model detailed character for the foreground. I decided to make low polygonal model for the middle distance – I used to make much of those during my work in the office. And here the great help came from photo-realistic textures.

Technique is simple: cylinders are created and deformed into required shape. No need to describe this further – this was described in many tutorials for character modeling. And I think my models are simple. I even didn’t bound the model of a man to skeleton for posture, just deformed by hand – it was faster.

I worked with the scene total of three weeks. I made the horse, cart and a man during 1(one) day!
In final version I made the man more thick with Push modifier in order for clothes to look more warm and comfortable.

Central character looked too dark in comparison with the environment, so I made the entire scene little dark, too – made sun more dim.

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