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ArtZone Heading
Corrective Morphing
Added on: Sat Jan 18 2003
Page: 1 3 4 


Save your object (this saves the new endomorph to the object file)


Load your object into modeler, set the bent morphmap active


Use the copy map command on the map tab to copy your bent map (this is so you can have 2 copies, one to edit)

(The other to subtract the rotation) Name the map something sensible “Left_Bicep”



 
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