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Corrective Morphing Added on: Sat Jan 18 2003 |
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![](http://www2.3dluvr.com/26/118/S26A118FIL04_s.jpg)
Save your object (this saves the new endomorph to the object file)
![](http://www2.3dluvr.com/26/118/S26A118FIL05_s.jpg)
Load your object into modeler, set the bent morphmap active
![](http://www2.3dluvr.com/26/118/S26A118FIL06_s.jpg)
Use the copy map command on the map tab to copy your bent map (this is so you can have 2 copies, one to edit)
(The other to subtract the rotation) Name the map something sensible �Left_Bicep�
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