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Broadening our horizons by entering the realm of LightWave3D, which has been around for quite some time now. It has evolved alot yet was able to preserve it's original look and feel, and due to its quality amassed a huge and devoted following!

Let's start, shall we?

Corrective Morphing
Creating a winter landscape
Global Illumination Compositing
How to create a realistic looking water
IK Leg Tutorial
Poser Mixer Setup
Radiosity with Lightwave 6
Slider Setup
Subdivision Modeling a Head in LW
Using Procedurals to dirty up image maps in LW3D
Using LightWave3D procedural shaders with a focus on the "FBM Noise", "Puffy Clouds" and image maps in general, targetted at new and intermediate users.

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