Keep 3DLuVr online!
3DLuVr Logo
Sections
Articles
 From the Real World
 Digital Painting Series
 Featuring of...
 On the Bookshelf
Tutorials
 3ds max
 LightWave3D
 Softimage XSI
 Rhinoceros 3D
 Video Tutorials
FunZone menu
 I always wanted to be
 Talk to an employer
 Why Ask "Why"
TechZone menu
 Hardware Reviews
 Software Reviews
 Benchmarking
 Q&A, Tips & Tricks
UserZone menu
 The Artist Sites
 15 Min of Fame
 Request an Account
 Current Assignment
 Sponsors & Prizes
 Make a Submission
 Voting Booth
 Competition Rules
About menu
 Mission Statement
 Policies
 Advertising
 Comments
 Poll Archive
 Links
 How to IRC
 Donations
Login
Log in to be able to post comments to the news items, forum posts, and other facilities.
Username: 
 
Password: 
Not registered? Register!     Lost Password?
Poll
 Your New Year`s Resolution is...
Gain employment
Stop smoking/drinking/etc
Get back in shape
Find the meaning of life
Conquer the World
Absolutely nothing

    Poll Results
Comments
Want to leave us a comment about the site or in general? Click here to access the form.
ArtZone Heading
Creating Animated Grass
Added on: Mon Mar 18 2002
Page: 1 2 3 5 

Under display options set Display to 5%, this will hide 95% of your grass in the viewport, so you'll have faster feedback. Check "Hide Distribution Object". Scroll up and set "Duplicates" to 5000.


Next step: animating. Add a "Volume Select" to your grass object and set it to "Vertex", go into sub-object mode and move the gizmo up so it only selects the top vertices of the grass. Turn on "Use Soft Selection" and change the Falloff so that all but the bottom vertices get selected.



Add a "Wave" modifier to it and set it to "Amplitude 1&2": 5.0, "Wave Length": 35.0 and animate the "Phase" by setting a key at frame 100, value 3 or 4.

Also go into sub-object mode and rotate the gizmo by 90 degrees to have the gizmo's deformed side in the Z direction. Again these values depend on the size of your object.


Make a copy of the wave modifier and add it on top again. Change the values like this for example; "Amplitude 1&2": 3.0, "Wave Length": 50.0 set the "Phase" value lower like 2.0 or 1.0 This will give a secondary animation to it and will vary the result a little.



 
� 1997-2024 3DLuVrTM (Three Dee Lover)
Best viewed in 1024x768 or higher,
using any modern CSS compliant browser.