Keep 3DLuVr online!
3DLuVr Logo
Sections
Articles
 From the Real World
 Digital Painting Series
 Featuring of...
 On the Bookshelf
Tutorials
 3ds max
 LightWave3D
 Softimage XSI
 Rhinoceros 3D
 Video Tutorials
FunZone menu
 I always wanted to be
 Talk to an employer
 Why Ask "Why"
TechZone menu
 Hardware Reviews
 Software Reviews
 Benchmarking
 Q&A, Tips & Tricks
UserZone menu
 The Artist Sites
 15 Min of Fame
 Request an Account
 Current Assignment
 Sponsors & Prizes
 Make a Submission
 Voting Booth
 Competition Rules
About menu
 Mission Statement
 Policies
 Advertising
 Comments
 Poll Archive
 Links
 How to IRC
 Donations
Login
Log in to be able to post comments to the news items, forum posts, and other facilities.
Username: 
 
Password: 
Not registered? Register!     Lost Password?
Poll
 Your New Year`s Resolution is...
Gain employment
Stop smoking/drinking/etc
Get back in shape
Find the meaning of life
Conquer the World
Absolutely nothing

    Poll Results
Comments
Want to leave us a comment about the site or in general? Click here to access the form.
ArtZone Heading
Creating Fire in 3DSMAX
Added on: Mon Jul 09 2001
Page: 1 2 3 4 

This will make the electric pattern phase or animate from the start to the end of the animation. Now go up one level and drag the electric map into the last slot in the gradient and choose to instance it.

We're nearly done, if you render now the fires going to look rather dull. Lets create an omni light to illuminate the scene, position it wherever you feel is necessary, but now create another one, this one is primarily for illuminating the fire, so once you've created it, change the multiplier to 8 and click on the exclude button and change it to 'include' when the box pops up.


Put your particle system into the include section now so it will illuminate only the fire. Just remember if you make other fire particle systems now you'll have to go back and include them in the light list or else they won't illuminate.

Lastly you can do a few things, you can add a tiny bit of motion blur (about a value of .2 will do) and you can animate the lights multiplier so the light flickers and stuff like that if you want to give it a nicer touch. Plus if you want you can go into video post and add a glow filter to it to give it a soft glow around it.
If you do that just change the settings so the glow's size is 9 and the intensity is 7. And that should look pretty sweet.

Click on the images below to have a look at what mine turned out like. Also you can download the max file and the link to the plugin below as well.


And the video:



The 3DSMAX R4 scene from this example is available firescene.zip and the plugin Electric is
HERE.
 
1997-2017 3DLuVrTM (Three Dee Lover)
Best viewed in 1024x768 or higher,
using any modern CSS compliant browser.