Keep 3DLuVr online!
3DLuVr Logo
 From the Real World
 Digital Painting Series
 Featuring of...
 On the Bookshelf
 3ds max
 Softimage XSI
 Rhinoceros 3D
 Video Tutorials
FunZone menu
 I always wanted to be
 Talk to an employer
 Why Ask "Why"
TechZone menu
 Hardware Reviews
 Software Reviews
 Q&A, Tips & Tricks
UserZone menu
 The Artist Sites
 15 Min of Fame
 Request an Account
 Current Assignment
 Sponsors & Prizes
 Make a Submission
 Voting Booth
 Competition Rules
About menu
 Mission Statement
 Poll Archive
 How to IRC
Log in to be able to post comments to the news items, forum posts, and other facilities.
Not registered? Register!     Lost Password?
 Your New Year`s Resolution is...
Gain employment
Stop smoking/drinking/etc
Get back in shape
Find the meaning of life
Conquer the World
Absolutely nothing

    Poll Results
Want to leave us a comment about the site or in general? Click here to access the form.
ArtZone Heading
Lesson 3 - Gradients and Lighting
Added on: Mon Oct 09 2000
Page: 1 2 3 4 5 7 8 

Smoothing (cont.)

If you have painted past your sketch lines (like I have in the image above) resulting in blurred, undefined edges, you can fix this with the Pens and Flat Pen variant. Paint using the paper color as color along the edges of the apple to sharpen them.

Edge blur removed with a Flat Pen

Finishing Details

This looks pretty sweet and we still have not included any details. Save your painting to TGA format now.
Also close the blurred apple photo and open the original apple photo without blur
. If you compare our painted apple to the photo you will se that we still got some work to do...

Start adding details to the branch. Use the Photo tool category and the Burn variant with the settings: Size: 3, Opacity: 8%, Grain: 100%.

Painter's Burn works exactly like Photoshop's tool with the same name. In the Photo category there is also a variant called Dodge which is also a Photoshop alike tool. Blur and Dodge both changes the toning of an image. Burn makes an image darker, while Dodge makes an image lighter.

Use the Burn tool to add scratches, dirt and shadows to the branch. Then use the Dodge tool to add highlight to the branch. Dodge tool settings: Size: 7, Opacity: 3%, Grain: 100%

[Note] Be careful with the Dodge and the Burn tool. They first seem to have little effect, but they add up very quickly. This especially goes for the Dodge tool. Highlights are nifty details that can really live up your image, but don't overdo it! Computer artists tend to add far too much highlight

Move on with the highlight on the apple skin. First use the Dodge tool with this settings: Size: 12, Opacity: 3%, Grain: 100%. Then continue with adding 'noise' to the highlight with this Dodge tool: Size: 3, Opacity: 20%, Grain: 100%.

[Note] If the skin of the apple were perfectly smooth the highlight would not be so irregular in shape. Perfectly smooth surfaces hardly exist in nature so adding irregularities will make your drawing look less artificial and computer generated. However, again there is a balance and too much irregularities will break the illusion.

Added Highlight and branch details (Click on image for a full resolution).

1997-2021 3DLuVrTM (Three Dee Lover)
Best viewed in 1024x768 or higher,
using any modern CSS compliant browser.