Keep 3DLuVr online!
3DLuVr Logo
Sections
Articles
 From the Real World
 Digital Painting Series
 Featuring of...
 On the Bookshelf
Tutorials
 3ds max
 LightWave3D
 Softimage XSI
 Rhinoceros 3D
 Video Tutorials
FunZone menu
 I always wanted to be
 Talk to an employer
 Why Ask "Why"
TechZone menu
 Hardware Reviews
 Software Reviews
 Benchmarking
 Q&A, Tips & Tricks
UserZone menu
 The Artist Sites
 15 Min of Fame
 Request an Account
 Current Assignment
 Sponsors & Prizes
 Make a Submission
 Voting Booth
 Competition Rules
About menu
 Mission Statement
 Policies
 Advertising
 Comments
 Poll Archive
 Links
 How to IRC
 Donations
Login
Log in to be able to post comments to the news items, forum posts, and other facilities.
Username: 
 
Password: 
Not registered? Register!     Lost Password?
Poll
 Your New Year`s Resolution is...
Gain employment
Stop smoking/drinking/etc
Get back in shape
Find the meaning of life
Conquer the World
Absolutely nothing

    Poll Results
Comments
Want to leave us a comment about the site or in general? Click here to access the form.
ArtZone Heading
"More Than Human"
Added on: Sat Aug 30 2003
Page: 1 2 3 4 6 7 

Unfortunately, I couldn’t make acceptable facial expression for the middle character. So, top part of the face was hidden by mask-shaped VR glasses.


Base of the wing was made from primitives and lofts. Wing itself is patch.

Two model's shown below. About the first version I consulted with friends. Second version was made after considering their comments. Boots turned out not so cartoon-looking which were made little smaller and ties were added afterwards.
Also, more creases on the raiment were modeled. Zip on the jacket was added, though it couldn’t be seen in the final picture because of its small size. Collar was moved a bit higher. Metal on wings was replaced by plastic, design of joints was changed. Wings became more stylish...

Background

At first, I thought to make a futuristic city with flying cars. But while working with the character I changed my mind. The fantastic worker will be lost in the fantastic background. So in the final release I made buildings more contemporary to accentuate the worked itself.

The scene contains not that many building as it looks at the first glance. Four models were made in all. They were assembled from boxes, though too many boxes which obstructs the screenshot at the end of article.
Top part of buildings and roofs were well worked up. I didn't make basements to save some time and they couldn’t be seen so it didn't matter.


The buildings are placed in such a way so there are no two identical buildings near by in the scene so it looks like all buildings are different.

Metal beams are loft objects. Shackles and nipples that appear later are made from primitives.



 
© 1997-2017 3DLuVrTM (Three Dee Lover)
Best viewed in 1024x768 or higher,
using any modern CSS compliant browser.