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ArtZone Heading
"More Than Human"
Added on: Sat Aug 30 2003
Page: 1 2 4 5 6 7 

From here I used Cut Edges and Divide Edges tools to get a more detailed model.


Separate elements of the character are made from primitives too. The Boots from a box; the helmet from a sphere; the hand from a cylinder.


The jacket became the most difficult part and this part took the most time to model.


Beside that, jacket should be two-sided. Actually, it is quite easy to model two-sided objects that have some thickness.


 
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