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 CGToolkit Releases muscleTK for maya 6.5 for Linux Posted by: amigo Source: Press Release Date: Sun Mar 27 2005 San Francisco, CA - March 27, 2005 - CG Toolkit announces the release of Muscle TK for Alias Maya. Developed under the Alias Conductors program, Muscle TK gives creature TD's an alternative to traditional rigid and smooth binding techniques for their digital creatures.
Muscle TK allows artists to give their creatures realistic musculature with two different methods of attaching that musculature to the creatures skin or 'mesh'. With Muscle TK skin, your digital creature's skin can realistically slide over muscle surfaces that are driven by underlying Maya joints.
Maintaining your creature's body-volume while undergoing deformations has traditionally been a painstaking process involving influence objects and blendshapes. Muscle TK's muscle deformer gives setup artists a quick and easy way to create fleshy body parts that squash and stretch in a realistic manner.
Muscles - Quickly draw muscles on any NURBS surface, then apply the custom muscle deformer to them. Muscle TK's muscle deformer is extremely fast, allowing you to watch a full body musculature in movement in real-time on most machines
Soft Bodies - Any muscle surface can be made into a soft-body surface to react dynamically to the motion of the underlying joints. The 'floppiness' can be easily adjusted for maximum realism.
Dynamic Skinning - One of two skinning methods included with Muscle TK, dynamic skinning uses Maya's dynamics to cause the skin mesh to collide with the underlying muscle surfaces. Dynamic skin simulations can be cached for real-time playback in the viewport.
Muscle Skin - Muscle skin is the second skinning method included with Muscle TK. Muscle skin is a deformer that is applied on top of a skincluster node (smooth/rigid binding) to allow the muscles to affect the skin surface. With muscle skin, the setup artist is given the ability to paint the 'looseness' per vertex so that specific areas of skin can slide across the underlying muscles.
Availability
Muscle TK for Maya 5.0, 6.0 and 6.5 on Windows and Linux is available for sale (worldwide) for $99.00 US. In addition to one commercial license, customers get a one-year free upgrade offer allowing them free access to any updates up to a year after purchase. Muscle TK can also be purchased along with, The Making of Leon, a three DVD box set, for $149.00.
Related Links: CGToolkit muscleTK website
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