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Vital Idea Announces Behavioral Animation System "Crowd!"
Posted by: amigo
Source: Press Release
 Date: Tue Sep 23 2003
September 23 2003 - Vital Idea Inc., a provider of technical products and services for broadcast, film, simulation, and game development, announced today that its revolutionary behavioral animation system, Crowd!(TM) 1.0, will be available for general consumer purchase in November 2003. Vital Idea is currently accepting pre-orders and early access users for the software who apply on the Vital Idea website, http://store.vitalidea.com/
Originally conceived in 2001 with the internal development name Doppleganger, Crowd!(TM) has been in development for over 2 years. It began as a plug-in to extend the power of an existing package; however, it rapidly "took on a life of its own." Thanks to the advent of a distributed neural interactive simulation engine, Neuro!Machine(TM), Crowd!(TM) is capable of allowing many independent "intelligent" agents to communicate and interact across a network of machines.

Crowd!(TM) 1.0 delivers an intuitive, extensible, artist friendly interface designed to rapidly create animations that would take months to develop by hand. Instead of having to be a programmer to use Crowd!(TM), a node-based interface allows artists to visually develop complex behaviors for digital performers. By animating, or motion capturing, a set of animation cycles, performers within the scene can use non-linear animation to generate a number of unique movements. Thus, the crowd animation may seem "random." Additionally, events may be key-framed within the system to ensure maximum control.

The multi-threaded, rapid fire Neuro!Machine(TM) lives at the heart of the package, giving anyone the power to extend the system using a simple scripting language. Using the C++ SDK, Neuro!Machine(TM) may also be integrated into an existing real-time engine or be accessed via Crowd!Serve(TM) servers for interactive simulation and/or gaming.

About Vital Idea

Based in Santa Monica, California, Vital Idea is a software development and professional services firm for the feature film, broadcast, simulation, and electronic gaming markets. Since 2001, Vital Idea has provided technical services to such clients as Barbed Wire FX, Click 3x, Method Studios, Playground, and many others.

Crowd! 1.0 is a behavioral animation system for developing computer generated crowd simulations. Initially it will support the Microsoft Windows .NET platform. A Linux version of the Crowd!Serve distributed server is planned for release early next year.


Related Links:
Crowd! details


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