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 Towards more accurate benchmark Posted by: amigo Source: local Date: Fri May 17 2002 Yow, Greg Hess is back with another article, featuring the In-House methods of benchmarking that will be conducted soon on various hardware platforms, in hope to squeeze even more miliseconds out of different CPUs and get a better (and always more accurate� at 3DLuVr) test result; and ultimately a faster render time and the best platform for it. Redefining Speed (A look at In-House render tests)
Related Links: Redefining Speed (A look at In-House render tests)
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