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Creating a Bonsai Tree
Added on: Tue Apr 09 2002
Page: 1 2 3 

Create as many PArrays as you have branches. In my case its two. Select tree_copy that you made as your particle emitter and under particle type choose instanced geometry.

In the instanced geometry section select the box as the geometry and turn on "use subtree also". For particle rotation i use "user defined" with the settings of 1,1,1 var 0.

Particle type rollout look for get material from, and choose "instanced geometry" as your source of material. As for putting a texture to your tree, thats a whole new tutorial in itself. Have fun...

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