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"Antique Piece"
Added on: Thu Jan 14 1999
Page: 1 

With the modeling and texture mapping done it was time to set up the lights. I used a slightly amber spotlight and a yellowish spotlight (shadows on) to give the scene warmth.
Attenuation on both, I backlit the scene with a redish spotlight (shadows off).
After much test rendering and tweaking the camera and lights, I was satisfied with the results (Picture.3).


Now I wanted depth fading to make it look photorealistic. I used the lens effects
focus in the video post. I set up a dummy object to use as a focal node and moved it around the scene, adjusting the focal range and focal limit until I got the right look.

The final image in wireframe and fully rendered is shown below.

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