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An Industry Lesson
Added on: Sat Dec 14 2002
Page: 1 2 3 4 5 6 7 

Now select all your rocks and rock systems and apply the rock material in your material editor. It's a basic brown colour, but it'll do. Now select everything and go to properties and give it some motion blur. From here you can light your scene or do whatever you want with it. Although if you light it make sure you don't cast shadows unless you exclude the particles since they'll darken the transparent brown puffs.

This is a fairly simple scene but it demonstrates the quick and easy way of making your effects work flexible enough so you can dupe it through a scene in little time instead of taking hours reconfiguring things to work once you've imported them. If you wanted you can export your first particle kit out and be able to import it into other scenes with minimum fuss. It's just a very useful thing to keep in mind so you can get things done without having to start each particle system from scratch straight away.

Scene files for this lesson are available here:
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