This is a football player. He is done in Max using MeshSmooth. I used the same eyes that the little FreeLotto mascot has. The whole model
is in one piece separated using the diffrent sub-materials. Check out the closeup. Client: Inhouse production for e-game Year: 2000I developed a little mascot for FreeLotto. He is featured in the game (384kb) that
E-game produced for FreeLotto. The facial expressions ard done using the max Morpher and he is skinned with MAX skin modifier. Cute little guy, don´t you think? Client: FreeLotto.com Year: 2000
These pictures are from the Coke games; Beach-Bar, Hockey
Challenge and Soccer Challenge. They can soon be found at e-game or Coca-Cola UK. The blueish hockey and soccer opponents are done using a subtractive value on a displace texture. They have a bone structure and are skinned using Max Skin modifier.
Client: Coca-Cola UK
Year: 2000 Head & Shoulders Monster Hockey. The monster hair is done in
Shag:Hair, a great but slow plugin. I´ve found that I´d rather use the Max Scatter modifier. It is faster but less accurate.
Client: Hair & Shoulders and SM Liiga, the Finnish hockey legue. Download the game (348kb): >Click Here< Year: 2000 Elvis is the mascot for Sydkraft, one of Swedens leading energy suppliers. He
used to be handdrawn but for the game "ELVIS, I made him in 3D. He is skinned using Max Skin modifier. The head (lightbulb) and the low-energy lamp are raytraced and the shirt, arms,
gloves and shoes are Oren-Nayar-Blinn shaded. Download the game (302kb): >Click Here<
Client: Sydkraft Energi AB This is the first time I made graphics to a computer game. It
is for the Swedish issue of PC-Gamer, a game we called PC-Gopher (clever, yea?). The game itself is all fitted inside a
15kb banner!!! The bannerlink whent to a
larger version on PC-Gamers site. JAVA programming by Patrik Buckau, my long time friend and co-founder of Hajtech. Client:
Medströms Dataförlag AB
Year: 1998
This little fellow is for the Hotmail Byte Size game for Microsoft. He is skinned using the Max Skin modifier and has a couple of morph targets for the face showing
fear, anger and happiness. For the skin material I used the Oren-Nayar-Blinn shader which is great for doing smooth non-reflective surfaces. Download the game (223kb): >Click Here< Client:
MSN Year: 1999 Trygg Hansa is a large Swedish insurance company. This is the intropicture for their game
Trygg Hansa Rescue. The background is a picture but the sun, water, house, grass, trees, plants, land and stones are done by me.
Download the game (324kb): >Click Here< Client: Trygg Hansa Year: 1999More to come later...
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