| 10. With weights already assigned, you will be able to control your lips movement by dragging lips bones. |
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Note that these deformation are achieved using ONLY 2 Meta effectors. And the best part is, that you can save your face rig, and reuse it on a different model, adjusting the position of the bones and weight effectors. |
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11. Finally, you may want to add a few more muscle bones, that act as
a face muscles. They can help a lot, adding realism to facial deformation. |
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With this model, I have managed to achieve pretty good results with only
two metaeffectors. With your custom models, you may want to add some more small metaeffectors, here and there, to get better and more detailed results. |
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That's it for this tutorial.:) Have fun Grzegorz Jonkajtys |