contact: jonkajtys@gmail.com



Greg Jonkajtys TEXTURING DEMOREEL 2008 shot breakdown

Blade Trinity (r&d): texturing, animation, lighting and compositing / heart, ribs

Personal R&D: modeling, texturing, lighting, rigging and animation / worm like monster

Sin City: texturing and lighting / t-rex

Pan's Labyrinth: character animation, texturing, modeling, lighting - cg legs / Pale man

PULSE (r&d): modeling, texturing, lighting and character animation / green face

Blade Trinity (r&d): texturing, animated displacement, animation, lighting and compositing / wound, scars

CafeFX R&D: texturing and lighting, character rigging and animation,/ monster - parking lot

Blade Trinity (r&d): texturing, animated displacement, lighting and compositing / open wound

Personal R&D: design, modeling, texturing, lighting, rigging and animation / monster in the snow

Sententia R&D: texturing and lighting, rigging and animation / eye

Personal R&D: modeling, texturing, lighting, rigging and animation / fly

ARK: direction, character design, character animation, lighting, texturing / man's face

ARK: direction, character design, character animation, lighting, texturing / drawer

ARK: direction, character design, character animation, lighting, texturing / man's face

Personal R&D: modeling, texturing, lighting, rigging and animation / horse like monster's profile

Personal R&D: modeling, texturing, lighting, rigging and animation / flea and blood

Personal R&D: modeling, texturing, lighting, rigging and animation / praying mantis

ARK: direction, character design, character animation, lighting, texturing / orderly

ARK: direction, character design, character animation, lighting, texturing / old man

PULSE (r&d): modeling, texturing, lighting and character animation / skinny figure rising

MIST: animated blood textures, gun textures, character animation / gun on the car

MIST: animated decay textures, animated displacement / tentacle

ARK: direction, character design, character animation, lighting, texturing / man's face profile