contact: jonkajtys@gmail.com
Greg Jonkajtys TEXTURING DEMOREEL 2008 shot breakdown
Blade Trinity (r&d): texturing, animation, lighting and compositing / heart, ribs
Personal R&D: modeling, texturing, lighting, rigging and animation / worm like monster
Sin City: texturing and lighting / t-rex
Pan's Labyrinth: character animation, texturing, modeling, lighting - cg legs / Pale man
PULSE (r&d): modeling, texturing, lighting and character animation / green face
Blade Trinity (r&d): texturing, animated displacement, animation, lighting and compositing / wound, scars
CafeFX R&D: texturing and lighting, character rigging and animation,/ monster - parking lot
Blade Trinity (r&d): texturing, animated displacement, lighting and compositing / open wound
Personal R&D: design, modeling, texturing, lighting, rigging and animation / monster in the snow
Sententia R&D: texturing and lighting, rigging and animation / eye
Personal R&D: modeling, texturing, lighting, rigging and animation / fly
ARK: direction, character design, character animation, lighting, texturing / man's face
ARK: direction, character design, character animation, lighting, texturing / drawer
ARK: direction, character design, character animation, lighting, texturing / man's face
Personal R&D: modeling, texturing, lighting, rigging and animation / horse like monster's profile
Personal R&D: modeling, texturing, lighting, rigging and animation / flea and blood
Personal R&D: modeling, texturing, lighting, rigging and animation / praying mantis
ARK: direction, character design, character animation, lighting, texturing / orderly
ARK: direction, character design, character animation, lighting, texturing / old man
PULSE (r&d): modeling, texturing, lighting and character animation / skinny figure rising
MIST: animated blood textures, gun textures, character animation / gun on the car
MIST: animated decay textures, animated displacement / tentacle
ARK: direction, character design, character animation, lighting, texturing / man's face profile