Grayson
Chalmers
7601 Rialto Dr Apartment.1918 - Austin, Texas 78735
912-224-6322 - [email protected] - http://www.graysonchalmers.com
Objective:
To apply my creativity, experience, and problem solving
skills in a fun, competitive, and enriching environment.
Experience:
March '04 - Present: Inevitable Entertainment - Currently
working on Area 51
> Character animator
Responsibilities...
Aug '03 - Present: Warthog Texas - Worked on a Lord of
the Rings title
> 3d artist and animator
I was responsible for every aspect of content creation
for in-game art assets. I modeled, textured, rigged, bound,
and animated character models as well as created environment
and set dressing objects. I also took care of a great
deal of tech problem solving and construction of our character
and animation pipeline. I also came up with creative solutions
for content using in-house software.
May
'00 - Sept '00: Digital Montage, Inc and WBCM LLC
> Digital illustrator - intern
My primary responsibilities were the 3d visualization
of buildings from architectural plans, sketches, and AutoCAD
lines. After I completed the buildings mesh I was responsible
for the texturing, lighting, rendering, and printing of
the final image for presentation. The visualizations were
done under tight deadlines and for both pre and post contract
jobs.
Education:
Sept '00 - 03: The Savannah College of Art and Design
Deans list, Portfolio scholarship, held a 3.52 GPA
Vice president of The Savannah AliasWavefront Users Group
Sept
'97 - May '00: The Gow School
Class representative, Resident assistant, Crimson Key,
Varsity Lacrosse
National Honor society
Software
and Hardware:
Software: 3ds Max, Character studio, Photoshop, Maya,
Houdini, Renderman
Hardware: Proficient with Windows operating systems, and
basic working knowledge of both Linux and Macintosh platforms.
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