Poly Ranger: December 2003
Responsibilities: model - texture - rig - animation
Software: 3ds Max, Character studio, Photoshop
Description: This character is 1,500 tris, two
512 texture sheets. He is set up for full armor switching;
the complete character is 5 separate meshes, to offer
tons of variations. The art direction was from a provided
concept sketch. The model and texture was completed in
three working days.
Credits: The only thing shown that was not done
by me is the swords that he is holding.