monster : February 2003
Responsibilities: rig - animation
Software: 3ds Max, Character studio
Description: This character was rigged with a combination
of character studio for the main body and a few extra
bones for the mouth and ship pieces. The animations took
about an hour per action, with exception for the walk
which took a little longer.
Credits: I was responsible for rigging and animating
this character. I did not model or texture it.