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 Turtle 1.1 ready for takeoff! Posted by: amigo Source: Press Release Date: Tue Feb 08 2005 February 8, 2005 - Illuminate Labs has the great pleasure to announce the immediate availability of Turtle� for Maya� 1.1. Turtle for Maya 1.1 is even faster, has a further enhanced ease-of-use and boasts a multitude of new features.
During the last six months Turtle 1.1 has been evaluated in various production environments. Turtle has proven that it can handle the requirements of major film and game studios, architectural firms and industrial visualization projects.
I'm primarily an animator and Illuminate Labs' Turtle rendering plug-in for Maya has brought solid, professional lighting and shading capabilities to my scenes. What a breakthrough! It is extremely fast, easy to use, stable in production, has great support and provides clear instructions. My favorite plug-in of 2004 just got even better. - Peter Allen, Lecturer Media Arts and Technology, University of California Santa Barbara.
I'm amazed by how easily Turtle handles very large and complex scenes. The superior speed compared to other solutions really shows when you use raytraced soft shadows and their super fast LiquidLight technology. Working with Illuminate Labs during the last year, they have repeatedly shown that they are ready to listen and work with their customers to solve any problem. In my opinion, Turtle is set for a brilliant future! - Jonathan Brosseau, CTO, Alpha Vision, Montreal.
The reason we decided to go with Turtle was its fast and easy to use ability to bake normal and occlusion maps. Right now I feel that Turtle has the fastest and most accurate ambient occlusion solution on the market. - Peter Ohlmann, Lead Programmer, Joymania Development, Germany.
Turtle 1.1 is the tool to use for artists looking for a powerful and easy-to-use solution to generate photorealistic imagery at previously unseen rendering speed. Turtle means never having to say I'm sorry for missing deadlines.
New improvements in Turtle for Maya 1.1 include:
-New Subsurface Scattering
Fast and high quality subsurface scattering for creating skin, wax, milk and other translucent materials. New functionality includes support for blocking geometry, for photorealistic rendering of bones under skin.
-Full Mutiprocessor Support
Turtle now has full multiprocessor support on Windows, Linux and Mac OS X.
-Improved Baking
Multiple shaders can now be baked and blended with greater control. A new separate gathering pass for baking final gather and occlusion effects has improved quality and rendering speed.
-Better Antialiasing Quality
Enhanced edge-tracing, improved multipixel filters and new sub-pixel sampling allows more control over AA.
-Improved Photon Mapping
The already fast and accurate Photon Mapping is now even faster and more accurate.
-Enhanced Ambient Occlusion
More accurate, better control and faster render times.
-Improved Displacements
Fast rendering of even the most dense ZBrush model with micro-polygon displacement and Global Illumination.
-Revised Final Gather
Faster, smoother, sharper � All aspects of Final Gather have been enhanced.
-Large Frame Buffers
You can now create poster-size renders with Turtle (16k x 16k resolution).
-New Anisotropic Glossy Reflections
Physically correct anisotropic glossy reflections for nice brushed metal effects.
-Depth Maps Shadows Support
Turtle now supports Maya�s native Depth Maps Shadows.
-Fast DOF
To complement the physically correct �True� Depth-of-Field, Turtle now also offers a fast DOF alternative.
-HDR Visualizer
You can now visualize and interact with the HDR map in Maya�s modeling view to fine tune reflections and highlights for perfect lighting.
-Enhanced HDR combined with FG Skylight
HDR maps now support blurring, and can be used with the Final Gather Skylight to create realistic daylight.
-AltiVec Support for Mac OS X
Render times for Mac OS X users of Turtle have been accelerated by up to 50%.
Several additional improvements and optimizations have been made. For full documentation, refer to the manual.
Turtle for Maya 1.1 is available for:
- Maya 5 on Windows and Linux
- Maya 6 on Windows, Linux and Mac OS X
- Maya 6.5 on Windows, Linux and Mac OS X from March 2005
About Illuminate Labs
Illuminate Labs develops and markets rendering technology for CGI, design visualization and digital content creation. Illuminate Labs was founded in 2002 to commercialize research breakthroughs in computer graphics at Chalmers University of Technology. The privately owned company is based in Gothenburg, Sweden. Illuminate Labs is an official Alias� Conductors partner.
Related Links: Illuminate labs website
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